Showing posts with label Mini Concepts. Show all posts
Showing posts with label Mini Concepts. Show all posts

Saturday, 15 December 2018

CORRUPTED MYCONID THE RASPER Concept art (10 of 10)

The last of this Myconid lot is The Rasper.

Once a Sorcerer Myconid this creature has mutated beyond any other Myconid, his body blended with centipede segmented chitinous carapace and possess an extremely poisonous sting.

Surely playing with Myconid magic is a dangerous task even for the most experienced…

The Rasper





CORRUPTED MYCONID THE TOSSER Concept art (9 of 10)

The Tosser head cup is full of  digestive acids that will melt any organic material, by having the hands in the form of crude spoons he would project handfulls of acids towards its enemies.
This creature can also vomit those same acids if need be.
Think aliens acid blood.

The Tosser



Friday, 14 December 2018

CORRUPTED MYCONID THE STABBER Concept art (8 of 10)

The Stabber concept idea was quite simplistic at first. I only wanted to do one Myconid on its natural habitat near a tree or growing on the tree bark.
So I imagined that this corrupted Myconid developed the perfect camouflage by having long bark like arms that looked like branches and would ambush unaware travellers who would come to close.
Frail yet quite deadly and stealthy.

The Stabber



Thursday, 13 December 2018

CORRUPTED MYCONID THE MAULER Concept art (7 of 10)

The Mauler concept was quite challenging to do since I wanted to achieve something brutal and evil at the same time.

The idea is that a Barbarian Myconid got corrupted in a way that the heavy weapons were replaced by fused crystal maced arms, as for the evil aspect of this creature it lost his eyes and is totally blind… only his dark senses will guide him.

I see this creature swirling out of control his multiple corrupted crystal arms in a savage way.


The Mauler



Wednesday, 12 December 2018

CORRUPTED MYCONID THE THRASHER Concept (6 of 10)

One of the first concepts done for this project was the Thrasher.
Some elongated arms turned into spiky vines and the giant mushroom head that fused into the torso are some of the main features for this Corrupted Myconid.

Pleased to say that this miniature is already sculpted and finished from a creative stand point.

The Thrasher

Sunday, 9 December 2018

MYCONID SORCERER Concept art (5 of 5)

Myconid magic is powerful and full of shamanism. Old spells are numerous and can only be kept in magical scrolls. The sorcerer uses magical crystals and rare crystal orbs to unleash formidable spells and healing. Only the oldest of Myconid can hold the secrets of this fungal magic.

Myconid Sorcerer





MYCONID RANGER Concept art (4 of 10)

Deep in the forests Myconid rangers scout ahead and detect potential enemies. This allows the Myconids a tactical advantage. Even if stealthy they can be quite offensive with an array of weapons, the throwing javelin is the most favoured one.

Will be sculpted with different weapons and objects.

Myconid Ranger



MYCONID WHIPMASTER Concept art (3 of 10)

Fungal folk do need to keep feral beasts away from their mushroom farms. With crystal embedded whips they are a mid range menace to anything that dares to venture too close to them. The Whipmaster  joins the myconid heroes protecting others from a distance.
Will be sculpted with different weapons and objects and the whip will be slightly different with some crystals attached to them.


Myconid Whipmaster




MYCONID MONK Concept art (2 of10)

Another Myconid folk hero is selected to help out in the war against the corrupted Myconid demons.
It will be sculpted with alternative hands with different weapons and objects. I tried to capture some of the ancient Egyptian design even if fungal people prefer humidity.

Myconid Monk







MYCONID BARBARIAN concept art (1 of 10)

Hello guys, this year I have been sculpting loads of unrevealed miniatures and brainstorming/doing concept art for even more sculpts.

I  now have the green flag to reveal some of the concept art that I created. These are to be sculpted and some already are.


Myconid Barbarian


So I will be doing some Fungal folk and demons for an upcoming Kickstarter (more details soon). The Myconid Barbarian has a double hand mace and he is quite bulky and strong for a Myconid. 
Clearly the warrior of the fungal folk.


Sunday, 7 October 2018

BEETLE RIDER 3

This is the last of the Beetle Riders, my goregruntas are now complete and just need a good paint job… What a fun project and quite enjoyed sculpting these bad boys!









BEETLE RIDER 2

Good morning Orktober Sunday!
The 2nd Beetle Rider is now complete and ready for the paintbrush. As previous ones this model is based on the Rhino beetle kit sculpted some time ago and with some extra add ons such as saddle and orky equipment for a more detailed miniature. Time consuming project but well worth it. Only one more rider to go and the King Crusher elite bodyguard is almost done. Will upload the 3rd one soon.









Saturday, 6 October 2018

BEETLE RIDER 1

October is one of those crazy months with too many challenges and not enough time for them… Failed Inktober but just going for one Orktober weekend instead! So After I finished my Orc warlord mounted on a giant rhino beetle its time to sculpt his personal orc bodyguard. These smaller Beetle riders will stand as goregruntas with their new extravagant rides. I was never a big fan of the boars so I used the rhino beetle multipart kid that I sculpted some time ago and just gave them some saddles and gear. This is the first of the 3.
Happy Orktober!









Sunday, 12 August 2018

The King Crusher

Time for personal projects is a luxury I struggle to find. But after months of planning and sculpting a few minutes here and there I managed to do something.

So it all started with the Giant Rhino beetle I sculpted last year for a client… I really wanted to spice it up for my IronJawz army, and since the official cabbage dragon was not to my taste I decided to do my own bug themed Mawcrusher.

The King Crusher was born.

Got some casts of my Beetle then I doodled some concepts for the saddle, gear etc. Sculpted them and shazam just converted and added an official Orruk warlord as the rider. Project complete and yes I know its way to much effort for just one model but hey! apart from the warlord I sculpted it all!… there is no better general for my army…