I also recorded the painting process with color formulas and brands of materials etc... I hope that everyone can check this small painting guide and manage to replicate the weathering effects and rust.
One day, with more time, I will dedicate several posts to explaining the techniques I used but more in depth by making step by step tutorials with pictures... for now this small guide here is a good simple starting point.
So here is the painted bunker:
The color formulas:
All acrylic paints used are Vallejo's model Color (VMC) unless stated otherwise
Bunker green walls
- Dark blue grey + Stone grey + Black green (70904+70884+70980)
- Apply liquid mask
- Games workshop Gryphone sepia washes
- Remove mask
- Sponge speckled painting with Stone grey (70904)
- Mig Pigments Industrial dirt P039, Concrete P026 and Black smoke P023
Bunker rusty metals
- Woodgrain (828)
- Smoke used as wash (70939)
- Liquid mask
- Privateer press P3 Trollblood Highlight
- Smoke used as wash (70939)
- Remove mask
- Mig Pigments Old rust P230, Standart rust P025
Bunker details
- Golden Olive (70857)
- Gamesworkshop Thraka green wash
- Green fluo (737)
- Ivory (918)
Bunker base
- Yellow green (881)
- US field drab (873)
- Gamesworkshop Gryphone sepia wash
- Mig Pigments Rubble dust P234
- Army painter swamp tuft 6mm
Thats it and now the gallery.
This bunker is finished !
I hope you enjoyed this mini tutorial,... but its only the first of several terrain pieces I'm developing for my 15mm battlefields. The next bunker will be the communications bunker and I already started it. Stay tuned for more updates soon.
I'm happy with the painting because this bunker can fit a abandoned lunar terrain or post apocalyptic terrain on a alternative future on earth etc, Its generic enough to fit several different universes of gaming that I intend to develop... and it also fits with the 28mm terrain I have painted in the past and that I will convert to 15mm...
Cheers.